

Another thing you should know is that German guns get the best AP shells, with significantly higher damage as well as having usually faster firing rates and faster turning rates than their contemporaries. Having that range also allows German cruisers to support fire at multiple points, allowing you to cover multiple caps, as well as easily switch to other targets of opportunity.

Now this range is very necessary, given that German cruisers also have the weakest armor. Not only is this range effective, but the shell arc improves greatly as well, allowing German cruisers to accurately hit their targets, even out to the very edge of their range. Starting at the Konigsberg, the German cruisers consistently get better range than their counterparts. At higher tiers, German AA gets quite good, and can be an adequate fill in for a US cruiser. While German ships can and do easily 1v1 other cruisers, their main role is supporting other cruisers with dps support, specifically at long range. Some cruisers (Cleveland, Atago, Murmansk, Zao etc.) excel at leading formations, or even engaging enemies by themselves. To start off, I want to emphasize the role that cruisers fill. I am not going to cover the cruisers before the Konigsberg, as they have no similarity at all to the rest of the line. I am going to go over the specifc play styles needed for cruisers, as well as highlight specific differences between the individual German ships. However, if you are able to effectively use them, they generally have the HIGHEST potential damage output of any ship in the game. While cruisers in general are a very difficult class to play, especially at high tiers, German cruisers have a very specific niche that must be respected in order to excel with them. I have seen a lot of people complaining about how hard it is to play German cruisers. World of Warships German Cruisers Guide by misterzigger
